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Size & Position

The SIZE & POSITION group controls how this element is sized and where it sits in its parent.

The full SIZE & POSITION inspector section.
PropertyWhat it doesPage
PlacementHow this element relates to its parent’s flow (Relative To Parent / Absolute / CoverParent / Ignored / Collapsed)Absolute
Width / HeightPick a sizing mode per axis — Pixels, Hug, Fill, Percentage, AspectRatio, TextSizeSizing
Min / MaxClamp the resolved size on either axisSizing → Min and Max
Absolute PositionFor Placement.Absolute: Top / Bottom / Left / Right edge offsetsAbsolute
MarginOutset between this element and its siblingsMargin
Render OffsetVisual-only translation applied after layout — for shake/hover animationsRender Offset
OpacityFades this element and its children (0–1) without affecting layout
Grid ItemWhen parent is Grid: explicit Column/Row, spans, per-item alignmentGrid → Grid item
Linear ItemWhen parent is Row/Column: per-child cross-axis alignment overrideRow & Column → Linear item

Opacity is purely a convenience: AutoLayout drives a CanvasGroup on the GameObject under the hood, so the element (and everything under it) fades together — you don’t have to add or wire up the CanvasGroup yourself. The element keeps its space in the layout; to drop it from flow instead, set Placement → Collapsed.

For how children are arranged, see Child Layout.

Docs for AutoLayout PRO v1.0.0 Changelog